by williamconley » Tue Jan 14, 2014 12:41 pm
ordinarily you can calculate the calls per shift and (yep) count the seconds in the shift for how many calls per second you required. while this is obviously not accurate it is a baseline.
next you can check during your heaviest dialing and use the "carrier stats" in the realtime screen to show how many dials you have made at each of the viewed intervals. once again not accurate, but when taken with the overall daily inaccurate, you're getting a better picture.
next you can set your calls per second to ONE for each TEN agents in the campaign and see if this improves your dial connect rate and drop rate. ordinarily vicidial will dial Heavy and you may get more immediate responses than you have agents. result: dropped call. so you reduce the calls per second and the dialing "smooths" out to allow earlier calls to clear (even if only by one or two seconds, an available agent beats a dropped call!).
at that point, you are no longer taking someone else's word or guess. you've done the math yourself and can fudge up or down based on your assessment of your dialer.
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